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Hell

"A lair for powerful devils. The darkness is very dense, and nobody who has entered has ever come out alive, so it's blocked by huge walls. Clear records reset every day."

"You can obtain powerful items and skills."

Hell is a zone made specifically to fight certain bosses, as there is no exploration in any dungeon. Every first clear unlocks the next zone of Hell, allowing to fight the next boss. Clear records reset every day.

Just as any other Boss card, Hell bosses can be obtained by defeating them. Some of them have, aditionally, a unique fixed option, and an unique skill each (which is unlocked when the devil reaches level 40).

If you clear a Hell dungeon 100 times and achieve a MASTER clear, the boss card is 100% guaranteed to drop (sent to gift box).

Dungeon Light Cost Boss Options AP DP HP
Outskirt of Hell Barrier 15 Raguel 2,500 0 31,500
Inside of Hell Barrier 15 Iblis 4,000 0

41,500

Hell Entrance 15 Beelzebub 8,000 0 80,000
Hell Zone 1 25 Baphomet

Damage from Celestial attribute +300%

Skill activation +60%

14,000 0 200,000
Hell Zone 2 25

Shiva

Damage from Otherworldly attribute +300%

Skill activation +60%

15,000 635 200,000
Hell Zone 3 25 Cthugha

Damage from Underworld attribute +300%

Skill activation +60%

16,000 0 200,000
Hell Zone 4 25 Azazel

Damage from UNIQUE, RARE cards +300%

Damage from opponent decreased 70%

Skill activation +60%

14,000 0 150,000
Hell Zone 5 25 Deus ex Machina DP +30,000. 15,000 0 150,000
Hell Zone 6 25 Belial Damage from UNCOMMON, COMMON cards +300% 14,000 0 150,000

Damage from opponent decreased 70%

Skill activation +60%

Hell Zone 7 25 Angra Mainyu

[50%] HP recovered 5000 on attack

Skill activation +60%

17,000 0 150,000
Hell Zone 8 25 Shub-Niggurath

Damage from opponent decreased 70%

Skill activation +60%

17,000 0 120,000
Hell Zone 9 25 Lillith

[100%]  HP recovered 2000 on attack

Skill activation +60%

15,000 330 180,000
Hell Zone Final 25 Yamatano Orochi

[100%] Ignore opponent's defense option

Skill damage +50%

Damage from opponent -30%

Skill activation +60%

20,000 0 200,000
Hell Catacombs Floor 1 35 Sin

Opponent's normal attack damage +50%

Opponent's skill attack damage -90%

30,000 0 480,000
Hell Catacombs Floor 2 35 Shamash

Opponent's skill attack damage -50%

Opponent's normal attack damage -90%

34,000 0 576,000
Hell Catacombs Floor 3 35 Kyuki

Ignore all damage from COMMON, UNCOMMON and RARE cards

Damage from UNIQUE cards +300%

50,000 0 500,000
Hell Catacombs Floor 4 35 Samyaza

Skill activation +100%

Ignore opponent's all defense options

[50%] Resurrect with 500000 HP upon death by any attack. (Max 5 times)

60,000 0 1,000,000

Hell Catacomb-Luel

35 Restored Luel

Critical Chance 50%

[50%] Act one more time if skill is not activated

50,000 0 1,000,000
Hell Catacomb-Gov. Forces 35 Ex-Government Agents

AP +10% on attack

[50%] Resurrect with 500000 HP when killed

65,000 0 1,500,000
Hell Catacomb-Azazel 35 Strawberry Azazel

Skill activation +50%

Skill activation +5% on attack

50,000 0 140,000
Hell Catacomb-Yuki 35 Innocent Yuki

10% damage reflected to enemy when attacked

Skill activation +10% when attacked

DP-1000 on skill attack

50,000 30,000 140,000

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